Interstellar

Imagine yourself as a creature which is familiar to live in five dimensions. Space & time in a linear fashion is insignificant to you as your nature is to be always and everywhere. Imagine that you try to communicate to a species much more limited, not always able to recognize all dimensions. It’s like you are talking to a hill of ants. You know there must be some kind of intelligence but you can’t grasp their inner consciousness. For them creating a black hole is for us like shaping a new hill. Now imagine that you try to give one ant a view into your world in which they are able to communicate with you. (Is he gone nuts now?)
Probably you’ve guessed it, i’ve seen Interstellar, putting the humans into the role of the ants whose destiny lies in the depths of a black hole which is a fantastic abstraction of a fractal in a storyline.

PS: TARS is the coolest robotic AI i’ve ever seen, even cooler than HAL.

Cooper: Hey TARS, what’s your honesty parameter?
TARS: 90 percent.
Cooper: 90 percent?
TARS: Absolute honesty isn’t always the most diplomatic nor the safest form of communication with emotional beings.
Cooper: Okay, 90 percent it is. “

вяоӣсо

I'm a computer kid of the 80', not born but raised in good old' germany, playin' games, makin' music & lovin' the blues. My career started at an age of 10 in a shopping mall where they sold computers too. It was the first time ever i've seen such an electronic monster and was fascinated instantly. Later on i've learned my first programming skills (Basic) with a friend's Sinclair ZX 81. Yes, that one with the strange plastics keyboard. After that i got some experience with a Schneider CPC464 and the Commodore C64 until i fell in love with the Commodore Amiga, a machine with 4096 different colors which sounds nowadays to most like black'n'white tv's sounded to me at that time. We played a lot of games like Decathlon, The Last V8, Impossible Mission, Elite, Mega'lo'Mania, Xenon, Speedball or Chaos Engine and ruined a lot of those Competition Pro Joysticks. My favourites were mostly games by Sensible Software, Bitmap Brothers or Rainbow Arts. What i liked the most about that machine was it's AmigaOS, it's operating system was ahead of it's time. On this machine i learned my first assembler language (m68k) and the hardware internas. I watched the decline of Commodore with a tear in my eye and at some point i went over to usual business and my first PC and learned it's beastly manners.

вяоӣсо wrote 19 posts

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